-- 飞机类型配置
--[[
	[类型] = {
		
	}
	actionenum 
	{
		 移动 0
		 静止 1
		 自旋转 2
		 静止+发子弹 3
		 自旋转+发子弹 4 
		 移动+发子弹 5
		 静止+散射子弹 6
		 静止+散射子弹（n次） 7
		 移动+发射射线子弹 8
		 
	}
]]
local PlaneTypeCfg = {
	[1] = { 
		-- 第一关第一只飞机
		actiontype = {
			{
				ttime = 999,
				actionenum = 0,
				startpos = { 
					x = 135,
					y = 1400,
				},
				endpos = {
					x = 135,
					y = -200,
				},
				angle = -90,
			}
		},
	},
	[2] = { 
		-- 第一关第二只飞机
		actiontype = {
			{
				ttime = 999,
				actionenum = 0,
				startpos = { 
					x = 255,
					y = 1400,
				},
				endpos = {
					x = 255,
					y = -200,
				},
				angle = -90,
			}
		},
	},
	[3] = { 
		-- 第一关第三只飞机
		actiontype = {
			{
				ttime = 999,
				actionenum = 0,
				startpos = { 
					x = 375,
					y = 1400,
				},
				endpos = {
					x = 375,
					y = -200,
				},
				angle = -90,
			}
		},
	},
	[4] = { 
		-- 第一关第四只飞机
		actiontype = {
			{
				ttime = 999,
				actionenum = 0,
				startpos = { 
					x = 495,
					y = 1400,
				},
				endpos = {
					x = 495,
					y = -200,
				},
				angle = -90,
			}
		},
	},
	[5] = {
		-- 第一关第五只飞机
		actiontype = {
			{
				ttime = 999,
				actionenum = 0,
				startpos = { 
					x = 615,
					y = 1400,
				},
				endpos = {
					x = 615,
					y = -200,
				},
				angle = -90,
			}
		},
	},
	[6] = { 
		-- 第一关第一只飞机
		actiontype = {
			{
				ttime = 2,
				actionenum = 0,
				startpos = { 
					x = 135,
					y = 1400,
				},
				endpos = {
					x = 135,
					y = 1000,
				},
				angle = -90,
			},
			{
				ttime = 999,
				actionenum = 3,
				firetime = 2,
				bullet = 2,
				bulletacttype = 1,
			}
		},
	},
	[7] = { 
		-- 第一关第二只飞机
		actiontype = {
			{
				ttime = 2,
				actionenum = 0,
				startpos = { 
					x = 255,
					y = 1400,
				},
				endpos = {
					x = 255,
					y = 1000,
				},
				angle = -90,
			},
			{
				ttime = 999,
				actionenum = 3,
				firetime = 2,
				bullet = 2,
				bulletacttype = 2,
			}
		},
	},
	[8] = { 
		-- 第一关第三只飞机
		actiontype = {
			{
				ttime = 2,
				actionenum = 0,
				startpos = { 
					x = 375,
					y = 1400,
				},
				endpos = {
					x = 375,
					y = 1000,
				},
				angle = -90,
			},
			{
				ttime = 999,
				actionenum = 3,
				firetime = 2,
				bullet = 2,
				bulletacttype = 2,
			}
		},
	},
	[9] = { 
		-- 第一关第四只飞机
		actiontype = {
			{
				ttime = 2,
				actionenum = 0,
				startpos = { 
					x = 495,
					y = 1400,
				},
				endpos = {
					x = 495,
					y = 1000,
				},
				angle = -90,
			},
			{
				ttime = 999,
				actionenum = 3,
				firetime = 2,
				bullet = 2,
				bulletacttype = 2,
			}
		},
	},
	[10] = {
		-- 第一关第五只飞机
		actiontype = {
			{
				ttime = 2,
				actionenum = 0,
				startpos = { 
					x = 615,
					y = 1400,
				},
				endpos = {
					x = 615,
					y = 1000,
				},
				angle = -90,
			},
			{
				ttime = 999,
				actionenum = 3,
				firetime = 2,
				bullet = 2,
				bulletacttype = 2,
			},
		}
	},
	[11] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 135,
					y = 1400,
				},
				endpos = {
					x = 135,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	[12] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 135,
					y = 1600,
				},
				endpos = {
					x = 135,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	[13] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 135,
					y = 1800,
				},
				endpos = {
					x = 135,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	[14] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 135,
					y = 2000,
				},
				endpos = {
					x = 135,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	[15] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 135,
					y = 2200,
				},
				endpos = {
					x = 135,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	[16] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 615,
					y = 1400,
				},
				endpos = {
					x = 615,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	[17] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 615,
					y = 1600,
				},
				endpos = {
					x = 615,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	[18] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 615,
					y = 1800,
				},
				endpos = {
					x = 615,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	[19] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 615,
					y = 2000,
				},
				endpos = {
					x = 615,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	[20] = {
		actiontype = {
			{
				ttime = 15,
				actionenum = 5,
				startpos = { 
					x = 615,
					y = 2200,
				},
				endpos = {
					x = 615,
					y = -200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			}
		},
	},
	-- boss机 1
	[21] = {
		actiontype = {
			{
				ttime = 3,
				actionenum = 0,
				startpos = { 
					x = 615,
					y = 2200,
				},
				endpos = {
					x = 615,
					y = 1200,
				},
				angle = -90,
			},
			{
				ttime = 1,
				actionenum = 1,
				startpos = { 
					x = 615,
					y = 1200,
				},
				endpos = {
					x = 615,
					y = 1200,
				},
				angle = -90,
			},
			{
				ttime = 1,
				actionenum = 6,
				startpos = { 
					x = 615,
					y = 1200,
				},
				endpos = {
					x = 615,
					y = 1200,
				},
				angle = -90,
				firetime = 2,
				bullet = 2,
				bulletacttype = 3,
			},
		},
	},
}

return PlaneTypeCfg